Texture UV mapping is then when you apply a texture and map it to your model, utilizing those UVS.ĮJ Hassenfratz (01:39): So why the need for U visa and unwrapping it all? Well to demonstrate the why let's just start with a very simple case of a cube. Two great one sewn together, stuffed animal, basically UV ING is that process of defining seams and then unsiloing or unwrapping a model added seems to flatten it out too easily. Now things have a stuffed animal it's made by sewing together, separated pieces of flat fabric based on a sewing pattern. Now, UV unwrapping is the process of flattening out a 3d model into 2d representation for texturing.
Now, if you want to follow along with me, be sure to download the free project files in the video description belowĮJ Hassenfratz (00:52): Now you've these are the names of the horizontal and vertical axes of a plane since XYZ is already used for coordinates in 3d space. When you wrap your head around what a UV is and the whole process of UV and rapping, it's like you have this super power where you can finally accurately texture your models with ease, and I'm going to be walking you through the whole process of UVN wrapping, cover the basics of UVS and how you can apply it to your own models. But with the new UV workflow updates in cinema four D S 22, it's never been easier to learn this extremely useful skill.
Tutorial Full Transcript Below 👇:ĮJ Hassenfratz (00:00): UV unwrapping and cinema 4D used to be the bane to everyone's existence. You’ll learn basic 3D principles and best-practices, laying the foundation to tackle more advanced subjects in the future. This course will get you comfortable with basics of modeling, lighting, animation and many other important topics for 3D Motion Design. Learn Cinema 4D, from the ground up, in this intro to Cinema 4D course from EJ Hassenfratz.